Data Management in a Multi-Cloud World: Media & Gaming Edition.

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While cloud utilisation may have begun as a means of simply extending organisations’ storage capabilities, it now serves to do far more than this for modern, digital businesses.

This report focuses on a recent quantitative research study conducted with UK and Ireland IT decision makers (ITDMs), and considers:

  • How media and gaming organisations are approaching cloud adoption                                           
  • Where the key challenges exist                                                       
  • How they can look to overcome these challenges through improving their approaches to data management and data protection.